Challenges

Featured Challenge:
#85 — The Game of Life

In this coding challenge, I attempt to code Conway’s Game of Life cellular automata simulation in JavaScript using the p5.js library.

dec 11, 2017

The Game of Life

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physics engine

An attempt to implement the basic mechanics of Angry Birds in JavaScript using p5.js and the matter.js physics engine.

Angry Birds with Matter.js

In this two part challenge, I cover beginShape(), endShape(), and texture(), TRIANGLE_STRIP, QUAD_STRIP, and more. I combine these geometry functions with the Toxiclibs physics library to simulate a waving flag (with a unikitty image texture!)

Texturing Cloth Simulation

I love all things random and chance so why not make a Plink simulation with the matter.js physics engine and p5.js!

Plinko with Matter.js